The Team
Giant Enemy Crab is a small, creative team located in the heart of Seattle, in Capitol Hill.
We make games that need to be made.
Our culture is open, inviting of creative discussion. We’re relaxed and pragmatic, but focused on achieving deep goals at the expense of more immediate ones.
Vincent Grubbs
Lead Designer
Braxton DeHate
Junior Engineer
Valdis Matas
Particle FX Artist
Alex Baard
Creative Director & CEO
Anh Do
Producer
Zack Wallig
Senior Artist
Jesse Russell-Klarich
Art Lead
Aaron Steele
Quality Assurance
Rebecca Brown
IT Technician
Matt Tanwanteng
Engineering Lead
Grant Axsom
Level Designer
Timber
Dog
Andrew Hermus
Senior Engineer
Benjamin Hansford
Level Designer
Ben Bickle
Technical Artist
Kevin Kaufman
Animator